"The more I play it the better I understand how the government works."
"Perfect for all students in a government class"
"Government in Action helps my students tie all of the concepts in my course together to develop a deeper understanding and knowledge of the subject."
"I can spend less time transferring facts and more time exploring implications."
GinA has won several awards including the Serious Games Showcase Adaptive Force Award, and a silver medal at the Serious Play Conference.
Government in Action (GinA) is an online multiplayer game where you role play a member of Congress as a way of exploring American Government. Your goal is to maximize your Political Capital while balancing the need to achieve re-election every 2 years.
Government in Action allows students to explore the real-world challenges and day-to-day experiences of a member of the U.S. House of Representatives. Students compete and collaborate with classmates to obtain political capital by developing and passing legislation and strategizing political moves, such as seeking co-sponsorship of a bill from a member of the competing party, or launching a national media campaign. Players have limited resources to spend, so cooperation with other students is crucial to finding success in the game.
Join the Government in Action group in the Connect Community for additional resources and to chat with or play against other instructors.
Accessible online through McGraw-Hill Connect or directly through www.mhpractice.com, Government in Action is available to students taking the American Government course at participating institutions.
Contact your local McGraw-Hill representative now to learn more and get started enhancing your classroom learning with the Practice line of simulation games.
Try the demo version and begin to explore the world of Government in Action today. The demo version has limited turns, but allows you to see the unlimited potential of the game.
Vdeo Games in School: The Next Generation of Learning Materials ArkWebWorks on video games in education.
Can Games Make Students Better Congresspeople Than the Originals? Techonomy.com article on Learning.
McGraw-Hill Education brings gaming to the college curriculum [interview] A GameZebo interview.
McGraw-Hill Education’s ‘Government in Action’ Is Like ‘House of Cards’: The Game Forbes Tech review: Game-based learning.
Government ‘in action’ game simulates politics eCampusNews